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Pluralsight - Stateful Reactive Concurrent SPAs with SignalR and Akka NET
Category:
Other
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386.43 MB
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Uploaded:
Jan 5, 2019
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Pluralsight - Stateful Reactive Concurrent SPAs with SignalR and Akka NET
01. Introduction
01_01-Introduction.mp4
- 2.82 MB
01_02-The Move to a Stateful Web.mp4
- 4.22 MB
01_03-Why Stateful.mp4
- 5.48 MB
01_04-Overview of Reactive Systems.mp4
- 4.99 MB
01_05-Architectural Overview.mp4
- 5.15 MB
01_06-Course Outline and Suggested Prerequisites.mp4
- 4.21 MB
01_07-Getting Started in Visual Studio.mp4
- 7.54 MB
01_08-Creating the Starting HTML Skeleton.mp4
- 7.06 MB
01_09-Summary.mp4
- 2.6 MB
02. Building the Player and Game Controller Actors
02_01-Introduction.mp4
- 2.09 MB
02_02-Designing the Game Actor Model.mp4
- 4.91 MB
02_03-Creating the Message Classes.mp4
- 11.69 MB
02_04-Creating an Actor to Represent a Player.mp4
- 14.88 MB
02_05-Creating the Game Controller Actor.mp4
- 21.03 MB
02_06-Instantiating the Actor System in ASP.NET.mp4
- 17.57 MB
02_07-Summary.mp4
- 1.95 MB
03. Integrating Akka.NET with SignalR
03_01-Introduction.mp4
- 1.91 MB
03_02-Overview of SignalR.mp4
- 4.48 MB
03_03-Integrating Akka.NET and SignalR.mp4
- 4.53 MB
03_04-Installing SignalR.mp4
- 16.59 MB
03_05-Creating the IGameEventsPusher Interface.mp4
- 4.12 MB
03_06-Creating the SignalR Bridge Actor.mp4
- 13.22 MB
03_07-Creating the SignalR GameHub.mp4
- 5.54 MB
03_08-Implementing an IGameEventsPusher.mp4
- 11.66 MB
03_09-Wiringup the SignalR Bridge Actor.mp4
- 8.53 MB
03_10-Summary.mp4
- 2.1 MB
04. Completing the SPA Web User Interface with Knockout
04_01-Introduction.mp4
- 2.02 MB
04_02-Knockout.js Overview.mp4
- 8.58 MB
04_03-Installing Knockout.js.mp4
- 4.9 MB
04_04-Creating the Player JavaScript ViewModel.mp4
- 10.95 MB
04_05-Creating the Game ViewModel.mp4
- 8.03 MB
04_06-Completing the SignalR Client Code.mp4
- 14.33 MB
04_07-Creating Knockout Bindings.mp4
- 17.47 MB
04_08-Fixing Observable References and Loss of Game State.mp4
- 13.77 MB
04_09-Summary.mp4
- 3.02 MB
05. Hosting Game State in a Windows Service
05_01-Introduction.mp4
- 2.44 MB
05_02-Overview of Using Lightweight Actor Systems.mp4
- 3.7 MB
05_03-Adding a New Console Application to Hold Game State.mp4
- 10.75 MB
05_04-Modifying ASP.NET to Use Remote Actors.mp4
- 18.5 MB
05_05-Creating the Windows Service.mp4
- 28.56 MB
05_06-Summary, Resources, and Further Learning.mp4
- 4.44 MB
Exercise files
akkadotnetsignalrstatefulreactiveconcurrentspas.zip
- 44.1 MB
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InfoHash:
8D169B2C3F25BB3396142791F85F1B77B86BA706
Last updated:
Jan 24, 2022
File count:
42 B
File Category:
1
Tags:
pluralsight, stateful, reactive, concurrent, spas, signalr, akka
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Pluralsight - Stateful Reactive Concurrent SPAs with SignalR and Akka NET
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